90% done textures, only need to wait on the correctly compiled and smoothed model and to some final tweaks.
This texture is a first though, I created the texture in a completely different way than I’m used too and abandoned all rules I’ve set for myself with texturing as well. The phong mask for example is really strong and this is noticeable in the modelviewer, however ingame this is much less so and gives amazing results in motion.
Also paint is a bitch to get right properly.
TF2 Tutorial: How to turn any weapon into a strange!
There’s never been a better time to submit
Over the weekend we hit a new landmark, with over ten million dollars paid out to over 400 contributors and partners. And close to $250,000 of that figure will be paid out to the sixty-plus people who created the Robotic Boogaloo update.
If you just read that last paragraph and are kicking yourself for not making that beard of bees sketch a reality, here’s the good news: We’ve also done a bunch of work improving the item submission tool, so it’s never been easier to submit. The tool now automatically tests new creations against a set of standards, meaning anything you create is now significantly more likely to be game-ready.
You can now also see how your items will render on TF2 characters within the tool, making the creation process itself even quicker. Plus, every item submitted through the tool will now be tagged with a gold star, showing everyone that it’s been vetted. FYI, our next update is going to ship exclusively with “gold star” items, and there’s going to be no limit on how many we’ll include. (Check out the Workshop FAQ for more info.)
In short, there’s never been an easier, faster or more rewarding time to submit to the Workshop. If you’re not making that beard of bees dream a reality, let’s face it, at this point it’s probably a motivational problem on your end.
And holy fuck 250.000 dollar to be split among the boogaloo group.
That has to be about 2.000 each.
Update’s Here guys!
When we first launched the Workshop back in 2011, we had no idea what the TF2 community was capable of. As the hats, beards, boots and hairdos started rolling in, we realized there was a huge well of creativity out there. But we didn’t appreciate just how deep those waters ran until the community-made updates started appearing. Now we’ve finally gotten to the point where we’re able to shine a well-deserved spotlight on your efforts, starting with the Robotic Boogaloo Update, which includes 57 new items—the most community items we’ve ever shipped at once. Currently the items are only available in RoboCrates, which will become rare drops after June 3rd.
This update is 100% created by the TF2 community. And when we say everything, we mean everything—the in-game content, the update hub website, the animated short, the comic, even the splash images in the Steam store. Even better, everything you created avoided the classic trap of using other companies’ intellectual property. (Those of you working on a Darth Vader Pyro mask, we’ve got some bad news for you.) Plus, in a first for the Team Fortress economy, all the creators of the Robotic Boogaloo Update have decided to share the revenue earned from the sale of RoboCrate Keys. That means that everyone involved will be profiting from this update, not just the people making hats.
This doesn’t mark the end of Valve-produced TF2 updates, by the way. As far as we’re concerned, there’s plenty of room for both to happily co-exist. We’re in uncharted territory here, and it’s exciting to be exploring it with you. Amazing work, everyone!
It’s TF2’s first Entirely Community-Created Update!
There’s so much info about this update I can’t fit it all into one post without it cluttering everything up, so here have a link so you guys can go and explore it yourself!
gosh I’m so EXCITED AAAAAH
TOLD YOU FUCKERS.
MY BABY, LET IT RUN WILD AND FREE. LET IT GO TO THE PEOPLE.
Knowing about this for about 4 months hurted, glad to see the baby live.
Build Site Bucket
Engineer Misc, created by Emrfish and Frying Dutchman
A hard working man deserves a hard working lunch. Thats why the engineer fabricated his own lunch pail. In order to keep it from the hands of those other mercs (especially those pesky spies), he keeps it on his person at all times.
Also available for download as a mod, Click here to get it!